Creating the crowds to populate the environments in our game was a unique challenge. It was great collaborating with many different parts of the art department. My main responsibility was rendering the animations into sprite sheets and laying out the imposter geo in the environment. For some of them I also got to model, rig or animate the characters. The end result is something I'm really proud of and sets our game apart from the competition on mobile.
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Characters by Jason Fitzpatrick, Martyn Taylor and Oliver Hopley
Animations by Ian Shepherd, Matt D'rozario and Oliver Hopley
Environments by Martyn Taylor, Dean Lawrence and Ashley Riza
Lighting and Art Direction by Steve Wilding